Responsive Foliage in Style
Get a more dynamic feel in your UE4 game by allowing for your foliage to respond to characters and events.
Allow your players to interact with foliage assets - Including pick up.
Collision Channel Setup
V2 Update + Interaction Setup Guide
What is Dynofoliage?
Content for Unreal Engine that allows users to easily get any instanced foliage actor replaced by a custom skeletal mesh.
With this addon you can:
- Create dynamic moving foliage. Replace static instances on the fly, Each instance will self manage it's own descruction, preserving perfomance.
- Create Interactible foliage - Pick up a plant, a part of a flower, even remove instances on the fly by adding a few components and setting their variables.
- Easily expand this Blueprint Only System to include your own interfaces and components, thus creating in minutes what would otherwise take hours of tiral and error and development time.